Friday, October 28, 2022

Common Art VR Week 1

 

For this first week of our project, I took care of creating the skeletal joints, skin weights, controllers, and animations for our spiderman hands. I created 4 animations for both our left and right hands below. I posted a video showing an example of our right hand. You'll see an Idle, Thumb down, Fist, and Point animation all looping consistently, as well as the joints and NURBS controller hierarchy I have set up. There were a lot of technical difficulties, but we managed to pull through and deliver right for this first week.



Monday, October 10, 2022

Treasure Chest Part 3

 

Rendered in UE5





Module 2 Week 07 Homework (Simple Crate and Barrel)

Monday, October 3, 2022

Treasure Chest Part 2

High & Low Poly - Arnold Render


Sculpted cracks and wood texture in ZBrush


Substance Painter - Baked Mesh Maps


UV's



Module 2 Week 06 Homework (Simple Crate and Barrel)


Thursday, September 29, 2022

Monday, September 26, 2022

Treasure Chest Proxy








Module 2 Week 05 Homework (Simple Crate and Barrel)

Created in Autodesk Maya

Thursday, September 22, 2022

Final Delivery

 Responsible for animations, and camera shots. Also, implemented characters, blueprints and cameras into the level sequencer. Mistakes that ...