Friday, October 28, 2022

Common Art VR Week 1

 

For this first week of our project, I took care of creating the skeletal joints, skin weights, controllers, and animations for our spiderman hands. I created 4 animations for both our left and right hands below. I posted a video showing an example of our right hand. You'll see an Idle, Thumb down, Fist, and Point animation all looping consistently, as well as the joints and NURBS controller hierarchy I have set up. There were a lot of technical difficulties, but we managed to pull through and deliver right for this first week.



Monday, October 10, 2022

Monday, October 3, 2022

Treasure Chest Part 2

High & Low Poly - Arnold Render


Sculpted cracks and wood texture in ZBrush


Substance Painter - Baked Mesh Maps


UV's



Module 2 Week 06 Homework (Simple Crate and Barrel)


Final Delivery

 Responsible for animations, and camera shots. Also, implemented characters, blueprints and cameras into the level sequencer. Mistakes that ...