Saturday, August 27, 2022
Tuesday, August 23, 2022
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Final Delivery
Responsible for animations, and camera shots. Also, implemented characters, blueprints and cameras into the level sequencer. Mistakes that ...
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For this week I went back and did a clean pass for some of the hand animations, like the hand grip, idle, and point. I also created a rig f...
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For this week, I fixed the skin weights that were giving the left and the right hands hard and flat edges. I also fixed the animations for b...
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Responsible for animations, and camera shots. Also, implemented characters, blueprints and cameras into the level sequencer. Mistakes that ...